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Sketch to Animation Rendering.

Audi Racing. This project was conceived, designed, and implemented entirely by myself.  My concept was to reduce
g-force experienced by drivers during a race by turning the cabin of the vehicle while they are Steering.

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Key Sketch

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Modeling Process

Get behind the wheel of the Audi Racing Vehicle, a marvel of modern engineering and design. The 3D model showcases the intricate details of the wheels and helmet, expertly merging form and function.

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UV MAPPING

with SUBSTANCE 3D PAINTER

UV mapping is important in 3D graphics as it allows for precise texture application, seamless texture coordination, efficient resource usage, and customization of textures.

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Unity Renderings

Creating compelling digital art is my passion. By utilizing Unity Rendering with Substance UV mapping and Maya, I was able to produce stunning pieces. Consisting the background components have been the most challenging part, but also the most fulfilling. 

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