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Sketch to Animation Rendering.
Audi Racing. This project was conceived, designed, and implemented entirely by myself. My concept was to reduce
g-force experienced by drivers during a race by turning the cabin of the vehicle while they are Steering.
Key Sketch
Modeling Process
Get behind the wheel of the Audi Racing Vehicle, a marvel of modern engineering and design. The 3D model showcases the intricate details of the wheels and helmet, expertly merging form and function.
UV MAPPING
with SUBSTANCE 3D PAINTER
UV mapping is important in 3D graphics as it allows for precise texture application, seamless texture coordination, efficient resource usage, and customization of textures.
Unity Renderings
Creating compelling digital art is my passion. By utilizing Unity Rendering with Substance UV mapping and Maya, I was able to produce stunning pieces. Consisting the background components have been the most challenging part, but also the most fulfilling.
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